Forsaken Demo- Review in Description

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Published on ● Video Link: https://www.youtube.com/watch?v=7jrmmq8aUgA



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Duration: 9:58
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UI- The User interface was extremely poor. Mobility in combat was too difficult. You have to hold the O-button in order to move fast. For some reason the sprinting and speedrun sprinting aren't just L3. I couldnt press any order buttons properly and still the hold O-button down. I didnt see a way to change it in the menus.

Visual Problems- The graphics are overly saturated where you can't distiguinsh even what your character is doing, let alone the enemy. Menus are overly polluted with visuals to the point I couldnt even comprehend a single thing i was looking at.

Other Issues- The movement and weapon wheels were too clunky. I couldnt fast select or swap well, and even if i could; i wasn't able to read or see what i was even switching too. There needs to be a way to wall traversal. The camera was far too slow. Movement indoors was forced to painfully slow, so i just gave up on exploring everything in doors. I couldnt tell what my charge limit was on any attack. I couldnt tell how much mana i had, but i think i was running out repeatedly. The visuals are too difficult to discern anything going on.

Biggest Problem with movement- I couldnt hold down b and then press x to jump. The game trailers up until now showed this game being extremely heavy on movement and traversal, but it was close to impossible to move around. It would be impossible to jump in the air, change attacks in the air, and attack while moving through the air. This was a concept heavily shown in the trailers. The button layout and Ui makes it literally impossible.

Overall- I had extremely high hopes for this game, but they severely dropped the ball. I'd rate it a 2/10. It only gets a 2 instead of 1 because it was a cool concept. This game feels about 5 years away from being flushed out properly and made more user friendly for the consumer.

I deleted it immediately after I stopped the demo very short. I couldnt even bring myself to finish the demo, because it was such a bad experience. Some of these would be extremely easy fixes, but only time will tell if they will make any by release date. I don't recommend this game. I literally took the time to make this review just because of how bad this game is, in hopes it will get pushed back and dramatically overhauled.

Fixes Needed- L3 needs to be freerun/sprint all at once. It needs a toggle option. You need a wall traversal. Just make it where you can free run up the wall. It could be a progressive unlock. The weapon wheels need to be overhauled and streamlined. Auto-aim needs to be re-done. Enemies need to have an option to highlight them for better visual acuity. The graphical effects need to be overhauled completely. It is way too hard to see or read anything. Forced turtle speed in a house needs to be gone completely.







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