[FOUNDRY] - Cosmetics Update playthough pt16 - EA Trailer Build - Finishing & Stress Test
Just half the steel and concrete left.
post-stream edit: Holy shit it actually works lmao (minus the embarassing PEBCAK issues that I needed to fix)
64/min science achieved, first time getting over 1/s in any version of Foundry ever for me.
post-stream hours-later edit2: I made a mistake in my stream commentary. The last cement crusher should *not* hit 100% efficiency. Each island makes 192 Concrete (12 x 16) which in turn needs 96 Cement (hence the last of 10 Cement crushers is active only 60% of the time) and 192 Gravel (last of 7 Gravel crushers active 40% of the time)
The entire system *does* even out though, since each island therefore takes 96x1 (cement) and 192/3 (gravel) = 160 Mineral Rock, and a full belt is 320.
The Casting machines simply won't take more of the oversupplied materials until they back up and the system saturates itself, which actually takes close to an hour if not more due to the maths involved, but as long as the full Mineral Rock belt is never interrupted it does eventually approach and hit equilibrium.
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