
FPS CHECK: Zombie Army Trilogy | Nintendo Switch | DOCKED & HANDHELD MODE
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00:00 Intro
00:05 DOCKED
02:14 HANDHELD
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Zombie Army Trilogy is a third-person tactical shooter stealth video game developed and published by Rebellion Developments. It is a spin-off to the Sniper Elite series, released on March 6, 2015 for Microsoft Windows, PlayStation 4 and Xbox One. It is scheduled for release on Nintendo Switch on March 31, 2020 in North America and Europe, and in Japan on May 28, 2020. The premise of the game is that, in an alternative version of the final days of World War II, with the German army close to defeat, Adolf deploys a last resort plan to raise the fallen as zombies through occult rituals and turn them against Allied forces, thus causing Germany to become overrun with the undead.
The trilogy includes a remastered version of the original Zombie Army and its sequel, which were both released in 2013 as standalone downloadable content for Sniper Elite V2, and a previously unreleased third installment in the series. The game, which can be played co-operatively or solo, features the single-player campaigns of the first two Zombie Army titles, alongside the new third chapter, combined into one Campaign mode, with a Horde mode similar to Killing Floor and the aforementioned Left 4 Dead series also being available. The game's co-operative modes support eight playable characters, four of which are new female characters. In August 2015, the main characters of both games in the Left 4 Dead series were also added exclusively to the PC version's playable character roster.
Zombie Army Trilogy utilises similar mechanics to Sniper Elite V2 in that the player is encouraged to tackle enemies from afar with their sniper rifle as opposed to attacking them head-on, however this game adopts a more linear level design, with a reduced focus on stealth in favour of an action-oriented approach. The game is set in an alternate version of World War II, as such the player character utilizes appropriate weapons for that era. Again like V2, the player can utilise various types of explosives, including standard grenades, tripwire mines and dynamite. Another mechanic returning from V2 is that, when using the sniper rifle, certain elements such as wind direction and strength and bullet drop can affect the path of the bullet when it is fired. Bullets can ricochet off surfaces or targets and strike others. The player can also hold their breath to steady their shot and more precisely determine the direction their bullet will travel in.
The "X-Ray Kill Cam" feature from V2 also makes a return, in which when a successful and skilled shot is made, the camera will track the bullet from the sniper rifle to the target in slow motion, and upon impact will show an anatomically correct x-ray style reveal of the body part being hit and the damage the bullet causes to the organs and bones. Some items can also trigger an explosion when shot, which can be used to the player's advantage against the hordes of zombies. The game will also measure notable shots by briefly displaying distance and other factors like whether it was a head shot or moving target.
A sequel, Zombie Army 4: Dead War, was released on February 4, 2020.
Source: https://en.wikipedia.org/wiki/Zombie_Army_Trilogy
#Switch #Nintendo #NintendoSwitch