"Frame Rule" - PART 17 - Zelda's Adventure
Better hop on that bus so we're not sitting around for another twenty or so frames!
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Zelda's Adventure is an action-adventure fantasy video game developed by Viridis Corporation and released for the Philips CD-i console system based on The Legend of Zelda franchise. Set in the land of Tolemac, the game follows a non-traditional Zelda-saves-Link storyline, in which Link has been captured by the evil lord Ganon, and Zelda must collect the seven celestial signs in order to rescue him.
Released nearly 8 months after the first two Zelda CD-i games, Zelda's Adventure uses a different game engine from Faces of Evil and Wand of Gamelon. Whereas the first two CD-i games were patterned on the side-scrolling Zelda II: The Adventure of Link, Zelda's Adventure took the top-down The Legend of Zelda, A Link to the Past, and Link's Awakening as its models. Zelda's Adventure is the only Legend of Zelda game to feature live-action cutscenes. Reception for the game was negative, and whereas some critics have given more nuanced reviews of the first two games, modern criticism for Zelda's Adventure is one of the worst video games.
"ZELDA" by The Adventures of Duane & BrandO
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