From Ubisoft to Indie Dev | Francisc Apostu Interview | Game Anglia
Francisc is deeply analytical, utilizing design principles to solve problems of every type, blending his deep understanding of semiotics to communicate through the language of games. Starting in 2009 at Ubisoft, Francisc Apostu worked on titles such as Just Dance and then moved on to larger titles such as Watch Dogs 1 and 2. After that, he worked in the mobile market creating his very first award-winning mobile game – Link Twin. Francisc has worked across multiple platforms and genres, while also having a holistic understanding and interest in all entertainment fields and their potential to blend well with the traditional creative methodologies from architecture and design.
Francisc was on the remote development panel at Game Anglia and I was lucky enough to interview him about all thing games, from Ubisoft to indie development.
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