Game Hacking Tutorial: Advanced Key-Press Tracing and Handling in Unity Games with Cheat Engine!
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In this video, I continue on the theme of my previous video of dealing with key-press functionality. Now, we start with the key-press itself and do some tracing to discover the originating function of that keypress, then we create a script that could be used in other Unity games since we're hooking a Unity engine method! Links from the video are below:
CE Script Link: Script Link (on my GitHub): https://github.com/dsasmblr/YouTube-Tutorial-Files
Unity Documentation: https://docs.unity3d.com/ScriptReference/Input.GetKeyDown.html
MSDN Virtual-Key Codes: https://docs.microsoft.com/en-us/windows/desktop/inputdev/virtual-key-codes
WinAPI Key-Press Functions: https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-getkeystate
Cheat Engine Wiki (Auto-Assembler): https://wiki.cheatengine.org/index.php?title=Cheat_Engine:Auto_Assembler#Example_using_READMEM
Cheat Engine Wiki (Lua): https://wiki.cheatengine.org/index.php?title=Lua
Cheat Engine Lua Documentation: https://github.com/cheat-engine/cheat-engine/blob/master/Cheat%20Engine/bin/celua.txt
Thanks for watching! =)
#GameHacking #CheatEngine #Unity