Compromised is a twin stick/bullet hell/shmup hybrid best described as a mix between Insanely Twisted Shadow Planet and Geometry Wars, inspired by our childhoods playing NES, SNES and Sega games.
Explore the world of Se-Da and struggle to return home after being cut off and isolated from everything during the BIOC invasion.
Fend off 25+ enemies with various attacks and strategies using your standard machine gun, missiles and bombs, plus 4 special attacks used by spending energy collected from defeated enemies.
Upgrade your weapons systems and other perks from upgrade cores found in the levels and collected from fallen enemies and bosses.
Decide how to upgrade your ship to prepare yourself for the grueling challenge of the game on harder difficulties.
Battle ridiculously large and awesome bosses, each boss battle is their own insane level. Every boss has multiple attack patterns that vary over time and health. The bosses have unique strategies, styles and weaknesses. As you slowly destroy bosses their shapes, strategies, attacks and defenses will change.
Still not convinced? We are working on a multiplayer and survival mode. Multiplayer will feature 4 player local battles with special power ups like drills and proximity mines. Survival will feature waves of enemies and bosses with the ability to buy turrets and other defenses.