(Gameplay - 442) Letter-Go-Round (Commodore 64 - 14)

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- https://archive.org/details/letter-go-round_1984_cbs_software_202008
The Sesame Street Muppets invite a child player for a spin on the Letter-Go-Round!. By catching and matching letters on a spinning ferris wheel, children practice recognizing and matching letters, simple spelling and word formation.

There are several types of game:

Upper case matching;

Lower case matching;

Mixed case matching;

One little word;

What's missing?;

Spell the secret word.

At the start of each game, one of Muppet pets brings out a letter to match or word to spell and drops it on the seesaw. A letter appears on each ferris wheel bucket and as the Letter-Go-Round spins, child player should find the right letter to match or complete a word. Child may choose and try any letter, because there is no time limit to play. When a match is made or a word is completed, Muppet pets will dance and cheer a child player to the next round of play.

The game was released on MS-DOS, Apple II, Atari 8-Bit, and Commodore 64.

In terms of Gameplay, Apple II is best due to having the most simple controls if you rely on emulation, but that one is the WORST in terms of sound, Atari is the best in terms of sound, but has complicated controls if you don't have the keyboard overlay.

We're looking at the C64 version, which is meant for NTSC Machines otherwise the music sounds depressed.