GBO Code Fairy: Chapter Ex (Hard)
The Final Chapter in Code Fairy and the hardest yet by quite some margin.
In Mission 1 fire a bazooka shot towards the enemy hoping to hit somthing before immediately retreating to some sort of cover, the key to going well in this mission is to make the enemy unable to surrond you by bottlenecking them in chokepoints and taking full advantage of the amazing set of weapons the Titania has .
For the Second mission do not do what I did and instead use the range of your beam machine gun to chip down either of the two non-tank suits and use the large building to break line of sight to the tank while you clean up everything else as the guntank will stun you as you try to close in on it.
For the Marine Gundam and Aqua Gm's know that they seem to really like to use their melee and anchor so don't be afraid downswing them to prevent them from landing either a knockdown or heavy stagger.
the group after isn't too bad just deal with them either like the first group or take the tank first depending on where you are when they spawn in and for the next two enemies you want to be on them as soon as they spawn and take out at least the Mp guncannon stright away with the group after them having two of the nasty aqua gm's to deal with.
there will be a short cutscene before the final gauntlet, immediately get distance between you and the non-supports while closing on the Mp guncannon to quickly clear that out before mopping up the others watch for the new enemies spawning in and try to take one out before they can bunch up before kiting them into situations where you can take full advantage of Titania's downswing.
the last group is rather intimidating having two diffent g-line suits and a Gunncannon II, draw the G-line suits out the way before closing in on the guncannon II taking it out before shreading the Light armour and then working down the last one making sure to stay clear of it's lance while doing so to finish the mission.
My mods used for this mission where Melee 4,3,2, new frame 2,1 , anti-beam 2,1 and spaced frame 1
Tony Allen from the comments had a useful strategy of playing aggressively and making use of your invincibility to close in for melee.
Timecodes
0:00 Start
0:40 Mission 1
9:38 Mission 2
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