GBO2: Full Armour Slave Wraith In When the Riders Attack
The Full Armour Slave Wraith is a support type suit that comes in at 400 cost and is somewhat of a curiosity as a support boasting a number of strange choices that lead the suit to fall short of it's potential.
For it's Main weapon it has the choice of it's personal Linked 100mm Machine guns that is so abysmally terrible that it doesn't even get a page on the GBO2 wiki, the Linked Machine guns fire decently fast but lack any build stun at all and with it's ammo hard limiting it's damage alongside it's lacking range makes it objectively on of the worst weapons in the game, it's other option is the simple if slightly underpowered by this cost Gundam Ground Type Beam Rifle that is a decent charging beam rifle with a slightly lengthy charge time and damage on the low side.
Following that Poor line up of main weapons it really needs it's sub-weapons to shine however it is't all that great there either starting with the Half Missle Launcher a strange weapon that fires four somewhat slow projectiles out with each one having the potential to inflict instant stun however each missile has a rather low power on it's own alongside being a hazard for your team and with four stuns it can get you kicked from a match very quickly.
Next Up is the 75mm Gatling Cannon a decent Gatling type weapon with a high rate of fire, good range but like most requires you to stand still to use, it's without a doubt has the most damage potential of it's entire kit though it needs time to set up in a position capable of doing so.
to round off it's kit and give it some ability to fend off attackers up close it has the short ranged flash grenade that comes out quickly allowing for the ability to chain stuns if the Gatling stops somthing up close and of course it has a set of pretty terrible vulcans as a last ditch option.
now onto it's stats it has some rather impressive durability against ranged attacks with high health, balistic and ranged defences alongside a decent shield something it needs to take advantage of it's weaponry however it's very vulnerable to melee attacks taking huge damage from them and with it's horrible mobility and huge size it's certainly not going to have an easy time getting away.
while the suit certainly doesn't seem the best it does have a number of skills that greatly assist it in staying in sight to pump out damage with Stabilization Device allowing it's crouched state to be resistant to staggering, Precision Shelling to increase it's damage when crouching slightly and Explosive Reactive armour to slightly assist with the times you need to reposition alongside other helpful skills such as Anti-Jamming and even personal radar helping to spot enemy attempts at stealing a beacon or bombing your base though the lack of anti-stealth means you still need to be aware.
Lastly it does have Fake Beacon though if your close enough for it to trigger something has gone very wrong.
Overall the Full Armour Slave Wraith has a lot of elements that are difficult to use or don't fit with the rest of it's kit still there are worse supports and it's durability shouldn't be underestimated.
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