GBO2: Act Zaku in Bullet Rain
The Act Zaku is a genaral type unit that comes in at 350 cost and is the lowest cost user of the Act Zaku Bullpup Machine Gun that was once the best machine gun in GBO and continues to be one of the better ones in GBO2.
Going over it's main weapon options it has the less than impressive Act Zaku Beam Rifle that boasts an rather lacking power and range while having a high heat generation as well as a very long overheat time.
it's second option is the weapon it's most likely known for it's Act Zaku Bullpup Machine Gun which has a high damage per shot ( for a machine gun) high rate of fire, a usable stun build up, great ammo count and even reloads quickly though has a very limited ranged and suffers from the usual machine gun issues.
Lastly it has acess to the simple but rather reliable Zaku Bazooka a somewhat low power bazooka type weapon that has a decent ammo count, pretty quick reload and a decently lengthed wait between shots making it a solid option at worst whenever it shows up.
in terms of stats the Act Zaku is slightly on the frail side with slightly low health and about average resistances across the board alongside a slightly awkward mix of balanced offensive stats, a focus on close ranged slots and a slgihtly lacking beam saber leave it looking slightly underwelming though it's mobility is quite impressive with the highest base non-hover speed in all of it's available costs, a high boost speed, an absurdly high turning speed and a fixable amount of thrust makes the unit quite agile leaving some of the slower units at it's native cost struggling to keep up with it.
in terms of skills it has about what you would excspect a genaral type suit to have with two pretty great additions of High Performance Radar LV1 and Anti-Stealth LV2 which when paired with it's high movement letting it keep up with them makes it a nice soft counter.
overall the Act Zaku is a decently effective unit that needs clever use of it's part slots to let it reach it's max potential.
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