Gears of War 2 Part 3. Spelunking. (Normal Campaign Blind)
Part Synopsis: Still making their way to the center of Landown, the group split up as they're being pelted with mortars. A path is made forward, using their own weapons. At the drill zone, lifts get prepared to go under the ground.
A mob of various Locusts swarm the area, needing to be fended off. A bizarre predator-looking enemy attacks the rig. Already in the lift, Marcus and Dom are stuck inside as Dizzy and Tai fight off this bizarre entity. Now in the vast cave system, Carmine has been separated from them. The two hurry to rendezvous with him.
Other Gears enter through other lifts throughout the underground system. Getting to Carmine, the three regroup and push forward. Getting word of seismic activity elsewhere, Delta are tasked with investigating. A neutral life form known as a Rockworm help protect during this advance from incoming fire. The trio keep onward.
Playthrough Information: With Gears of War 2, I am going to be covering the single player campaign. It will be on normal difficulty. Never played before, so it'll be blind. Webcam and commentary will be featured in every video. No multiplayer is going to be included. This is meant as a let's play for entertaining purposes. All potential secrets, collectibles or achievements won't be a focus. Gameplay shown on Xbox 360.
About Game: Gears of War 2 is a third-person shooter video game developed by Epic Games and published by Microsoft Game Studios for the Xbox 360. It is the second installment of the Gears of War series, with lead design by Cliff Bleszinski. The game was released in North America, Europe and Australia on November 7, 2008, and was released in Japan on July 30, 2009. The game expands technically on the previous game by using a modified Unreal Engine 3. The development team brought in comic book writer Joshua Ortega to help write the plot for the game.
In Gears of War 2, the COG continues its fight against the Locust, who are attempting to sink all of the cities on the planet Sera. Sergeant Marcus Fenix leads Delta Squad into the depths of the planet to try to stop the Locust during the assault upon Locust territory. The player controls Fenix in the main mission campaign, with the ability to play cooperatively with a second player controlling Fenix's best friend and fellow Squad member Dominic "Dom" Santiago. The game includes several existing and new multiplayer modes including five-on-five battles between human and Locust forces, and a "Horde" mode that challenges up to five players against waves of Locust forces with ever-increasing strength. New weapons and gameplay mechanics such as "chainsaw duels" and the ability to use downed foes as "meatshields" were added to the game.
On its release weekend, Gears of War 2 sold over two million copies, and within two months of release, had sold four million copies. It was the seventh best selling video game of 2009 and received several accolades. The game received similar praise as its predecessor, with the new gameplay and multiplayer modes seen as outstanding additions. Gears of War 2, along with its predecessor, is considered one of the best games ever made. It was followed by Gears of War 3 in 2011.
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