Gemcraft Chapter 0 - Map 4 258m XP

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Published on ● Video Link: https://www.youtube.com/watch?v=K_uR12_c_t8



Game:
GemCraft (2008)
Duration: 8:05
199 views
5


Trying to compress an 11-hour video took a lot of work, that's for sure. :P
Safe to say I'm not going to be doing another one of these runs for a while.

I've also used a handful of different bugs in this game to my advantage during my run. High quality and VFX is your friend if you don't rely on a speed hack (which I didn't), which allows you to get some crazy mana farms extremely early into endurance, thus being able to anger more without being punished and getting up supergems to deal with the amped up monsters.

I started angering 20 times by wave 7 and used grade 6 angers on wave 12. I don't bother with angering swarm waves except at the beginning because their score yield isn't high enough to be worth it, only for the free mana early on so I only angered to the point where their armor level was barely higher than the max damage my mana traps were doing. This way, I could effectively mana farm while the monsters are lapping the track. I also started my first anger with 1 grade higher than the subsequent ones to maximize the score gain. If I was in a panic and didn't quite hit 20 angers yet, then I'd use lower grade gems to quickly get it up to 20 (fortunately I only had to do this on wave 12 though).

This is also why I delayed getting my supergems up as late as possible. I wanted to get the score multiplier as high as I could before running into trouble with the banishment costs getting too high. I went for a grade 4 supergem first (wave 13), then spammed grade 9s afterwards (starting at wave 27). Because of the firing speed cap with supergemming at lower grades, I had to start with 2 supergemmed grade 8s and then combine them to get the maxed firing speed.

I used a trick with gem bombs where if you used one on a gem that was in the middle of firing, the shot would do the gem bomb's damage to all monsters in its radius and carry any status effects with it to further delay it, but it was mostly used as a safeguard. I tried using it later with the blue gems because I noticed the newer monsters weren't getting hit by my traps so they'd keep lapping at normal speed and eventually overwhelm me.

This was a really long run, so naturally I took a break from using my hands at various times toward the end of the run and put some coins down on the 'm' key to auto-extend while I was idle.

Music:
https://www.newgrounds.com/audio/listen/30208
https://www.newgrounds.com/audio/listen/579766







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Currently, Jessie Patch has 239 views for GemCraft across 2 videos. Less than an hour worth of GemCraft videos were uploaded to his channel, less than 0.25% of the total video content that Jessie Patch has uploaded to YouTube.