get mondo bent - OS SOLVED?

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neutral/towards/back jump, instant air parry - works against Karakusa, cr. HK, HP, MP, MK etc. Cr. LK/SA1 obviously are gonna hit, but I believe sa2 can hit towards jump if you instant air parried for the Hayate and you cannot parry again in time, but I could be wrong since the super freeze is close for timing of instant air parry, so there might be a window which allows both attempts.
Test your punishes since they are tight and not all of Makoto's choices can be punished afaik

I could be a frame or so off with the LP Hayate, so it might not work at all, but can't be sure if my parry timing is just off lol