Getting Started with ZBrush, Part 13 - HD Geometry

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In the last video we introduced you to subdividing which introduced you to high resolution 3D sculpting. In this video you will take that a step further with HD Geometry. HD Geometry is a tool that allows you to divide your model into 1 billion polygons while only taxing your system with the polygons you are using onscreen, keeping your mesh one solid piece.

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