Ghost Recon Breakpoint Sneak Peek Mission Revealed Gameplay Demo at E3
Sneak Peek Mission Revealed Gameplay Demo at Ubisoft Live E3 2019. The Mission: Extract Paula Madera Skell Tech Head of Drones Engineering. Mission location: Windy Islands. Community Developer Grace Orlady explains what's going on in the Gameplay Video Demo. Sign up for Beta starts September 5TH, 2019.
Ghost Recon Breakpoint is an upcoming online tactical shooter video game developed by Ubisoft Paris and published by Ubisoft. It is due to be released worldwide on October 4, 2019 for Microsoft Windows, PlayStation 4 and Xbox One and in November 2019 for the Google Stadia. The game is the eleventh installment in the Tom Clancy's Ghost Recon franchise and is a narrative sequel to the 2017 video game Tom Clancy's Ghost Recon Wildlands.
The game is set in an open world environment called Auroa, a fictional island in the Pacific Ocean. The player takes on the role of Nomad, a special forces operative sent to the island to investigate a series of disturbances involving Skell Technology, a military contractor based on Auroa.
Gameplay
Like its predecessor Wildlands, Breakpoint is a tactical shooter game set in an open world environment. It is played from a third-person perspective and uses an optional first-person view for aiming weapons. Players take on the role of Nomad, a member of the Delta Company, First Battalion, 5th Special Forces Group, also known as "Ghosts", a fictional elite special operations unit of the United States Army under the Joint Special Operations Command. The game world, Auroa, is an open world environment that features a variety of landscapes, and these can be used for tactical advantages. For instance, players can slide down rocky terrain and use mud to camouflage themselves. According to Ubisoft, Auroa is larger than the game world featured in Wildlands. Players have a variety of ways to transverse the open world, controlling various air, land and sea vehicles.
The game is planned to launch with four character classes. Ubisoft announced plans to make more classes available through post-launch updates. Each class has its own abilities; for example, the panther is a class oriented towards stealth and is able to throw smoke bombs. The player will be able to switch between classes in-game. Players have to gather intelligence in order to progress through the game and can use a variety of methods to approach missions. As in previous titles in the franchise, they can utilize a variety of weapons in combat, with the player's repertoire expanded to include combat drones and rocket launchers to kill enemies. Alternatively, they can use stealth and silently neutralize opponents. In Breakpoint, players are equipped with a torch gadget that allows them to cut through fences. Players can carry corpses away and hide them so that enemies would not become alerted. Fallen enemies will leave loot for players to collect. Fallen teammates can also be carried away so as to revive them safely. Many of the new features added to Breakpoint were developed based on player feedback in Wildlands.
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