Glass Office Building + 7.9 Earthquake! (building collapse simulation)

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Published on ● Video Link: https://www.youtube.com/watch?v=uxByDUc0zGk



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How would a glass building behave during a major earthquake? Watch this video to find out! Don't forget to use YouTube's inbuilt slow motion option.

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Piano music by: Pardon my Piano
https://www.youtube.com/watch?v=eEa6gS9ai-A

I'm so excited to share this video with you especially that I've spent the past 2 days learning more about creating realistic earthquake simulations! I've learned how to add glass and various textures to my buildings and have spent more time creating furniture items as well. Hope this will bring more value and realism to my simulations :)

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The Big One is what people call earthquakes of a magnitude 8 or higher. Scientists know that quakes of this size hit California semi-frequently, and study probability in order to understand the risks. We know the San Andreas Fault will strike again and significantly impact all civilization within a 50-100 mile radius. According to USGS there is a 70% chance that one or more quakes of a magnitude 6.7 or larger will occur before the year 2030.

Two earthquakes have previously been data-classified as big ones; The San Francisco quake in 1906 with a magnitude of 7.8 and the Fort Tejon quake in 1857 that hit 7.9. There have been seven other earthquakes within these magnitudes in California, including Owen’s Valley in 1872 (7.4) and Imperial Valley in 1892 (7.8).
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The Bullet Constraints Builder (BCB) extends Blender´s basic physics functionality with a sophisticated toolset to simulate load dynamics in building structures. It establishes constraining connections between rigid bodies that incorporate real world behavior and parameters.

#earthquake #destruction #collapse #simulation




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