gmod horror maps in VR [monke]
ya boi yelling, you know how we be
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the maps we played on:
The Village: Part 1 [Horror]
The Village: Part 2 [Story] (Single Player ONLY) lol
The Village: Part 3 [Horror]
description mumbo jumbo lol sauce
The module adds core VR functionality to GMod based on OpenVR (SteamVR) and should work with all compatible VR systems. It adds Lua functions that can be used to access VR tracking, input, and submit images to the headset.
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The Combine is a multidimensional empire which serves as the primary antagonistic force in the 2004 video game Half-Life 2, and the subsequent episodes developed by Valve. The Combine consist of alien, synthetic, and human elements, and dominate Earth. They are encountered throughout Half-Life 2 and its episodic expansions, as well as Half-Life: Alyx, as hostile non-player characters as the player progresses through the games in an effort to overthrow the Combine occupation of Earth.
Garry's Mod (often abbreviated as GMod) is a sandbox game developed by Facepunch Studios and published by Valve. The game was created by Garry Newman as a mod for Valve's Source game engine and released in December 2004, before being expanded into a standalone release and published by Valve in November 2006. The base game mode of Garry's Mod has no set objectives and provides the player with a world to freely manipulate. Other game modes, notably Trouble in Terrorist Town, are created by other developers as mods and are installed separately, by means such as the Steam Workshop. As of January 2016, Garry's Mod has sold 10 million copies.
Garry's Mod is a physics-based sandbox game and its base game mode has no set objectives. The player is able to spawn non-player characters, ragdolls, and props, and interact with them by various means. Using the physics gun, ragdolls and props can be picked up, rotated, and frozen in place. The tool gun is a multi-purpose item for various tasks, such as welding and constraining props together, and altering the facial expressions of ragdolls.
Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality can include entertainment (i.e. video games) and educational purposes (i.e. medical or military training). Other, distinct types of VR style technology include augmented reality and mixed reality.
Horror is a genre of speculative fiction which is intended to frighten, scare, disgust, or startle its readers by inducing feelings of horror and terror. Literary historian J. A. Cuddon defined the horror story as "a piece of fiction in prose of variable length... which shocks, or even frightens the reader, or perhaps induces a feeling of repulsion or loathing". It creates an eerie and frightening atmosphere. Horror is frequently supernatural, though it might also be non-supernatural. Often the central menace of a work of horror fiction can be interpreted as a metaphor for the larger fears of a society.
Dr. Isaac Kleiner is a scientist and one of the main characters of Half-Life 2 and its episodes. An archetypal 'absent-minded genius scientist' (although somewhat more benign), he is a prolific author of several works on teleportation and interdimensional travel, and one of the few survivors of the incident that took place in the Black Mesa Research Facility.
Fast Zombies have been stripped completely of their skin and most of their internal organs; bones and muscle tissue are clearly visible throughout the host's body. Their claws are also much longer than Standard Zombies.
Fast Zombies, if needed, will lunge at their target to close any distance quickly, and will slash the target upon coming into contact. This attack does the same amount of damage as the normal slash attack. If the headcrab is shot off, the original human face is revealed: a bald, flayed skull with empty eye sockets, frozen in mid-scream.
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