GMod - Make GMQuake great again!

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Published on ● Video Link: https://www.youtube.com/watch?v=WUuhlHAztIs



Duration: 2:51
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Upset left some stuff unfinished, so, Matsilagi to the rescue!
I've been modding Quake SWEPs recently, and decided to fix some quirks i had with it, changes are:
-Added 3D Lightning Bolts (not shown, thanks to TFA for the code)
-I've fixed all of the DLC guns (Missionpack 1 lasers rotation now works correctly, thanks Upset, no more proxmine beeps without persons nearby, MissionPack 2 ammos now works, fixed Lava Nailguns and SuperNailguns)
-Added the missing Biosuit powerup (Makes the player immune to Toxins, Fires and Gas)
-Re-added particles (and fixed themn they look pretty and functional)
-Changed the guns to use sourcecode values (yep, identical code for them)
-Weapons now uses soundscripts
-Added some more Quake-faithful bugs (Super weapons with 1 ammo left will fire like their weak counterparts).

Download soon, there's still stuff to be fixed







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