God of War 2 Doesn't Utilize the Full Power of the PS2? Uncovering the Limitations!
#ps2 #playstation2 #godofwar2 #godofwar #godofwar3
Did you know that God of War II may not be using the full capacity of the PS2? In this video, we dive deep into the behind-the-scenes of the game's development and discover how the title, which was supposed to be a technical milestone, hides several limitations and hacks made by the developers. We analyze the real weight of the game, problems such as the incomplete modeling of Atlas, the errors in the Typhon section, and how the LOD technique was underused. We will demystify whether God of War II really is the console's heaviest game, all based on tests done on the original PS2 at 720p 60fps. If you like technical analysis and behind-the-scenes curiosities, subscribe to the channel and activate the bell so you don't miss any details!
Subscribe to the channel, leave your like and, if you can, contribute to continue bringing this faithful content straight from the PS3, PS2, and PS1 consoles in HD (no emulators here!). Your help via Pix makes all the difference: 416a3462-bac7-4ef8-9e3e-87281cb73ae3.
Thanks for the support and see you in the next video!
Other Videos By GUSTAVOPREDADOR
Other Statistics
God of War II Statistics For GUSTAVOPREDADOR
At this time, GUSTAVOPREDADOR has 960,583 views for God of War II spread across 369 videos. His channel uploaded over 13 days worth of God of War II videos, or 12.53% of the total watchable video on GUSTAVOPREDADOR's YouTube channel.