Godot Has A New FBX Importer... And It's FASSSSSST!

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Published on ● Video Link: https://www.youtube.com/watch?v=TGszmac4Y2k



Duration: 15:49
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With the upcoming release of Godot 4.3, a major new feature has been added to Godot, FBX support. But "Mike, Godot already has FBX support" you might be yelling at the screen, and yes... you're right. But this is different in 3 ways... 1, its built in 2, its a completely different implementation with different results and 3, it's fast, very fast.

So in this video we look at FBX importing, the old way and the new way and see how well it does or doesn't work.

Links
https://gamefromscratch.com/godot-4-3-has-a-new-fbx-importer/

Synty Bundle from Demo:
https://www.humblebundle.com/software/best-synty-game-dev-assets-2-remix-software?partner=gamefromscratch
https://gamefromscratch.com/best-of-synty-2-game-dev-assets-humble-bundle/

Sketchfab Model:
https://sketchfab.com/3d-models/reap-the-whirlwind-297e1595d6cf4466bf5c7803db8c5bd8

Timeline:
0:00 Introduction
0:15 Godot 4.3 Dev 4 Details
0:45 Assets Used Synty and Sketchfab
1:25 Working with FBX in Godot 4.2
2:24 FBX2glTF
6:00 Workign with FBX in Godot 4.3
9:10 Manually creating FBX Textures
12:50 UFBX the library that makes this all possible