Godzilla : Destroy All Monsters Melee (2002) Nintendo GameCube Gameplay in HD (Dolphin)
Game name - Godzilla : Destroy All Monsters Melee
Console - Nintendo GameCube
Game Release - 2002-10-06
Publisher - Infogrames, Inc.
Genre - Action
Aliens have invaded earth, bringing with them a collection of deadly monsters bent on the destruction of the land they stand on. You must destroy each of the beasts and send the aliens packing, while also looking after yourself from the humans who want all beasts dead.
Choose from a host of classic Godzilla monsters including the 90's and 2000 version of the beast himself plus Megalon, Anguirus, King Ghidorah, Gigan, Rodan, Mecha-King Ghidorah, Destroyah and Mechagodzilla.
Battle in a range of modes including Adventure (destroy each of the beasts in turn in a collection of city locations), Destruction (destroy the city as much as you can), Survival (defeat as many beasts as possible on one health bar), Team Battle (beasts pair up into teams to tackle each other) and the multiplayer 'Melee' mode where up to four players can battle it out as their fav monster.
RetroArch Settings
Core - Dolphin
EFB Scale - ×6(3840×3168)
Log Level - Info
CPU Clock Rate - 100%
Renderer - Hardware
Fastmem - On
DSP HLE - On
DSP Enable - JIT On
CPU Core - JIT64
Widescreen - ON
Widescreen Hack - On
Progressive Scan - On
PAL60 - On
Max Anisotropy - 16
Scaled EFB Copy - On
Store EFB Copies On GPU - On
Fast Depth Calculation - On
Texture Cache Accuracy - Fast
OSD Enabled - On
My PC Specs
OS - Windows 10 Home
CPU - Intel Core i7-7700K @ 4.20GHz 4.20 GHz
GPU - NVIDIA® GeForce® GTX 1070
RAM - 16.0 GB
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