GOING MAVERICK - Strife's Sanctum Podcast #26 - Mega Man X
Cast your minds back to 1993. Toys R Us is still a thing. Slips of yellow and white paper signify the games you buy. One such game back then was one that would go on to become a classic. Well regarded as one of the best platformers ever, Mega Man X changed the Mega Man formula at a time they needed a figurative shot in the arm. And...for a time, it was good. But no one can forget MMX's sole impact. Donkey Kong Ccuntry, Sonic the Hedgehog, Super Mario Bros, Mega Man X: ahh, the good old days.
Timestamps
0:00 - Intro
5:30 - Characters
9:03 - Stage By Stage Descriptions
37:30 - Positives/Negatives
40:48 - Outro
Tentative schedule (based on Tuesday Dates)
February 1st: RWBY: Volumes 6-8
February 8th: Dragon Quest VIII
February 15th: Gankutsou: The Count of Monte Cristo
Game: Mega Man X
Release Date: 1993
Studio/Publisher: Capcom
This podcast is done under fair use, with no intent of monetization. Any references to the material are personal and subjective, and are in no way meant to defame or disparage the efforts of the creators, distributors, and other personnel involved in creation of the product.
Thumbnail Commissioned from Nekochin at Fiverr.com. https://www.fiverr.com/nekochin
MMX Logo:
https://www.deviantart.com/juanmxgalarza/art/Mega-Man-X-logo-HD-825712212
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