Google I/O 2012 - Go Concurrency Patterns

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Rob Pike

Concurrency is the key to designing high performance network services. Go's concurrency primitives (goroutines and channels) provide a simple and efficient means of expressing concurrent execution. In this talk we see how tricky concurrency problems can be solved gracefully with simple Go code.

For all I/O 2012 sessions, go to https://developers.google.com/io/







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