Goony Tests Games: ALARIC Demo
Goony tries out yet another FPS game! This one has platforming alongside the traditional shooting mechanics as it's based on metroidvania-style games.
What will Goony find in regards to bugs? Not the one's crawling over the zombies! I mean the game-breaking kind! Well... plenty!
TIMESTAMPS:
00:00 start
01:50 knights of shining armor typo
02:00 should be "humanity's fate"
03:35 "Aldus' thirst for power"
04:00 should be "destruction"
06:00 enemies can hit you from behind them
06:35 sign locks you in dialog
11:10 view-model clipping
13:25 level clipping in save room
14:40 enemy hitboxes temporarily persist after death
15:00 you can use the whip in the save room
15:50 resources and enemies respawn in level
20:00 destroyed walls can be awkward to go through
26:11 misspelt "too" and didn't capitalise "I"
26:40 misspelt "too" again
26:00 misspelt "brother"
29:15 sign locks the game, the sequel
30:00 enemies cease following you past a certain range
34:00 avoiding bridge kill trigger to explore inaccessible areas
37:00 jumping off the map 1
40:15 haven't capitalised the "I"
40:45 haven't capitalised the "I" again
40:50 misspelt "true"
41:20 misspelt "possess"
42:30 more level clipping
42:40 kicking board through wall
44:20 stretched textures example
55:00 jumping off the map again
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