Goony Tests Games: Zombie Graveyard Simulator Demo

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Published on ● Video Link: https://www.youtube.com/watch?v=KM2ZujFU5RA



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Goony tries out a simulator game where you tend to a graveyard in the day and fight zombies at night. This creates a really enjoyable dynamic.

However, does Goony like the game or is it rotten like the zombies in it?

TIMESTAMPS:

START. 00:00
PLAYING 02:00
Jumping on a zombie's head confuses them. 06:45
Game insists I need another gravestone. 15:05
SUMMARY 43:35
MOST OF THE BUGS 47:20
Using well to parkour into graveyard. 47:40
Using well to get into farm area. 48:16
Can lose corpse by throwing it as it's being picked up. 49:16
Losing all energy in tutorial to soft-lock yourself. 50:38
Rendering issues when far away and in certain corners. 52:05
Building graves in odd spots. 52:55
Strange interaction between bodies and wheelbarrow. 55:20
Throwing icon persists when doing various actions. 57:15
Flower box hover text is the last thing you picked, including bodies. 58:00
Flower box glowing persists after exiting stand. 59:55
Picking up the gun early makes a tutorial marker persist. 1:00:40
Hitting objects to increase the amount of times the shovel can hit. 1:01:00
Can't build without using a tool even though the tool makes no sense. 1:03:40
Guns still reload when switching tools/weapons. 1:04:15
Getting objects stuck in walls and throwing them through walls. 1:06:55
Throwing object and adding it to inventory also causes the throwing icon bug. 1:08:18
Can lose boxes by throwing them when picking them up. Also, retains view-model. 1:08:30
You can straight up chuck stuff outside the map. 1:10:00
You can see NPCs spawn and de-spawn. 1:10:40
Out-of-bounds glitch. 1:20:20

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