
Gothic 1 Damageless Meele-Only Practise/Testing (first run: 7 hits)
I have a rough plan only at the moment.
No bow or magic allowed besides:
- teleport spells*
- Ice Golem and Fire Golem can be killed with magic**
- the two switches near Gor Boba require a bow
Otherwise standard Glitchless/Damageless speedrun rules (although this is not a speedrun).
* mostly saves time and is also required in the orc cemetery
** The Fire Golem could be lured to the New Camp, but the Ice Golem or fire mages are pretty much impossible to lure far away from their original position.
Our Gothic Discord: https://discord.gg/CMBAccr
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