GRANADA SEGA Retro Gaming
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Granada is a shooter video game developed and originally published by Wolf Team exclusively for the Sharp X68000 in Japan on 20 April 1990. The ninth title to be created and released by Wolf Team for the X68000 platform, the game is set on a futuristic Africa in 2016 where a war erupted over mining rights towards rare metals and has quickly escalated due to newly-introduced weapons called Maneuver Cepters, as players assume the role of mercenary Leon Todo piloting the titular Maneuver Cepter tank unit in an attempt to stop the conflict once and for all. Its gameplay mainly consists of action and shooting mixed with mission-based exploration using a main two-button configuration.
Granada is a multidirectional shooter game similar to Thunder Force where players assume the role of mercenary Leon Todo taking control of the titular Maneuver Cepter tank unit through eight stages of varying themes set on Africa in order to complete a series of objectives as attempts to fight against the enemies and ultimately end the ongoing conflict in the region. Before starting a new game, players have access to the configuration menu at the title screen, where various settings can be adjusted such as controls and choosing any of the four levels of difficulty, each one applying a different stipulation during gameplay depending on the version that is being played.
The players are situated in a large field full of enemies, obstacles, and enemy generators that may be freely moved upon, unlike most conventional shooter titles and the main goal of each level is to destroy each main enemy signalized as red dots on the HUD located on the bottom right corner of the screen, with the last objective being a boss that must be fought at the end of the stage in order to progress further before the timer runs out. Players can also collect items scattered across the stage to increase their available arsenal.
Controlling the tank is done with a directional pad, which moves and rotates the unit across 16 directions and players have two methods of attacking enemies and bosses; The main fire button unleashes rapid-fire shots, while pressing both fire buttons at the same time activates a powerful energy shot capable of pushing back the tank with a recoil effect. Pressing the secondary fire button locks the tank's firing position and players can strafe on any direction until the button is pressed again to unlock the firing position. The Sega Genesis port uses a three-button configuration instead of the original two-button setup, assigning every action into their respective button. The tank will explode if it sustains too much enemy damage, with the players losing a life as a result and once all lives are lost, the game is over.
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