【Granblue Fantasy】ナルメア / Narmaya Rebalance (Magna Test Run)
So the character rebalances have arrived yesterday, and I've been highly anticipating how well naru's rebalance would turn out. Overall, she's a lot more usable now, on top of being more stronger and easier to use.
I ran a lot of tests yesterday (with both my magna and primal setups), but I still feel that I can't bring out her whole potential just yet with the current grids I've got going. At the moment, I find she still works best with enmity. With my current magna enmity setup, my team can easily die from running harder content, so all I can really showcase to you is this Apollo run.
As for my primal setup, sure she hits hard with her assassin, but whenever that skill is on cooldown, her auto attacks are subpar compared to my magna, and I'd rather slot in Lucius if I actually want to dish out some damage more consistently.
For now I'll wait till I can complete my hades grid (as well as fully uncapping death) before I can show you how powerful she can really become.
Onto character assessment, all of her skills basically now have the same cooldowns. You can activate her assassin on turn 1 and don't have to worry about whether the boss is in overdrive before you use it. Her any-time assassin skill is pretty much the same as Zeta's.
Soundtrack:
M・A・O - 泡沫夢幻・胡蝶刃 (Homatsumugen Kochojin)
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