Grandia * Gameplay [PS1]

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Published on ● Video Link: https://www.youtube.com/watch?v=LBINAPw8hJY



Final Fantasy VII
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Walkthrough
Duration: 11:42
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Grandia is a role-playing video game, developed by Game Arts and published by Entertainment Software Publishing for the Sega Saturn console as the first game in their Grandia series. Released in Japan in 1997, the game was ported to the PlayStation in 1999, with an English version of the game appearing on the platform in North America in the following September by Sony Computer Entertainment, and in Europe in 2000 by Ubisoft. The game was produced by much of the same staff who worked on the company's previous role-playing endeavor, the Lunar series, including producer Yoichi Miyagi and composer Noriyuki Iwadare.

Gameplay
Grandia's environments are depicted as three-dimensional maps, with characters represented by 2-D animated bitmap sprites. The camera is fully rotational and follows the party from an angled third-person perspective; it is often necessary to rotate the camera in order to see hidden items or passageways.

NO EMULATOR USED!!
Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC if old Gen Console.

. . Platform(s)
Sega Saturn, PlayStation, Nintendo Switch, Microsoft Windows, PlayStation 4.

Release
Sega Saturn
JP: December 18, 1997
PlayStation
JP: June 24, 1999
NA: October 26, 1999
EU: March 31, 2000
Nintendo Switch
NA: August 16, 2019
EU: August 16, 2019
JP: TBA
Microsoft Windows
NA: October 15, 2019
EU: October 15, 2019
JP: TBA

Genre(s) Role-playing







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