Gravity always gets you in the end #gaming #demonssouls #funny #fail #shorts #darksouls #darksouls3
Watch the full stream (first time playing Dark Souls 3): https://youtu.be/NnmC81YoJkU !!
Gravity is one of the biggest and most unpredictable enemies in the Dark Souls series. From the treacherous cliffs of Anor Londo to the precarious walkways of Irithyll of the Boreal Valley, the looming threat of a misstep and a fatal fall is always present.
In the Dark Souls games, gravity is not just an obstacle to overcome but a constant reminder of the harsh and unforgiving world that players find themselves in. One wrong move, one lapse in judgment, and you can find yourself plummeting to your death. The consequences are often dire: you lose all your souls and have to start from the last bonfire you visited, and in some cases, you lose progress or even have to start the game over again. This harsh penalty creates a sense of tension and danger that permeates throughout the game, making every step you take feel significant and meaningful.
While the bosses in the Dark Souls games are certainly challenging, the biggest enemy that players face is often the environment itself. The unpredictable terrain, coupled with the many hazards and obstacles scattered throughout the game, means that players need to be constantly on their guard. One slip-up, one moment of carelessness, and gravity can claim yet another victim. It's a testament to the game's design that even after multiple playthroughs, the threat of falling to your death remains as real and as daunting as ever.
Was such a noob back then #gaming #demonssouls #funny #fromsoft #fail #darksouls #darksouls3 #shorts
Gravity always gets you in the end #gaming #demonssouls #funny #fail #shorts #darksouls #darksouls3
Iudex Gundyr,Dark Souls 3,Fromsoft,Boss fight,Action RPG,Hardcore gaming,Video games,Gaming culture,Game design,Gaming community,TheCyberFlash,New Dark Souls,Iudex Gundyr was no joke #gaming #demonssouls #funny #fromsoft #fail #darksouls3 #shorts #bossfight,Soulsborne,RPG games,Difficult games,Hardcore games,Action games,Fantasy games,Gaming challenges,Video game culture,Gaming history,Gaming industry,FromSoftware games,Dark fantasy,Gaming news
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