#RetroGamesCouple #GreekGameDev #RGC_Interview
In our 7th interview with a Greek Game Dev, we are talking to Zok, YouTuber & Entertainer extra-ordinaire, who (for the past years) is working on making his own videogame.
He talks to us about how it is to make videogames and then remake them when plans change, game design, the importance of graet companions in game making, the crusades and why he doesn't like Unreal!
Κεφάλαια:
00:00 Intro
00:48 Plan A & then B...
08:45 A case for "Harvester"
12:11 Creative roles & FMV games
15:14 Transitioning from FMV to 3D
20:43 Current State & About script writing
28:43 Why Unity & why not Unreal
33:16 Economics & Publishing
37:24 The importance of playtesting
40:03 About Vision, Teamwork and Aesthetics
48:13 Emotions, Crusades & Spinach Pie!
51:39 Plans, Advice & Outro