GRID Autosport #1
In Grid Autosport, the player acts as a racing driver with opportunities to start and build their own racing career via the single-player Career mode, enter competitions with fellow players on the web via the multiplayer Online mode, customise their racing experience (vehicle, circuit, race type, difficulty, etc.) to their own tastes via the single-player Custom Cup mode, and play against each other via the multiplayer Splitscreen mode.
The Career mode is divided into seasons before which the player each time has to choose between offers from the game's racing teams. The teams – including the best-in-the-business Ravenwest, making a return from Race Driver: Grid – each have different season objectives and sponsor objectives, the achievement of which earns extra experience points (XP) for the players besides those received for their results. Online racing is conducted via RaceNet, Codemasters' own community hub, on which players can form racing clubs, earn XP and cash as they race and fulfill sponsor objectives, then use their earnings to purchase and upgrade vehicles. Soon after the game's release, they were also presented with sets of specific challenges, called RaceNet Challenges, announced by Codemasters.
Grid Autosport emphasises the concept of racing disciplines, making them into the new event categories. There are five main categories: Touring, Endurance, Open Wheel, Tuner, and Street. During Career mode, the player picks a particular event in one of these categories, with each event (a string of races) making up a season. Each discipline features markedly different cars and race types. The latter include standard Races, Endurance races with tire wear enabled, Time Attack events, Drift events, and - as downloadable content (DLC) - Time Trials, Drag and point-to-point Sprint races. These are all accessible in Custom Cup mode as well, in which the player can also choose to participate in certain special event types, such as Checkpoint, Eliminator and Demolition Derby.
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