Grow from Mistakes. Third person survival horror [ devlog ]

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Signalis
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Signalis (2022)
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Grow from Mistakes. Third person survival horror [ devlog ] . Morphosis

We decided to stop the development of Project-O. It was going well, but slowly. I don’t want to spend several years on my first project, so I’m moving on to the next stage of the plan—making a small game. The main goal is to definitely release it on Steam!
To get closer to becoming a full-fledged indie developer!

~It’s a survival horror adventure game where we will manually drill our way to freedom deep beneath the surface of a planet once colonized by humans.~

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