GTA 3 and GTA: Vice City reverse-engineering fan project hit with DMCA takedown (Sinhala) (2021)
Fan-created source code for both games was made available on GitHub, offering a raft of eye-catching improvements over the original games officially available to play today on PC.
The work opened up the possibility of new mods, ray-tracing tech, and ports to new platforms. Already we've seen some interesting work-in-progress ports spring up from re3, including Wii U, Nintendo Switch, and PlayStation Vita versions.
After a few hours, the project's chief creator alerted a DMCA takedown, supposedly from Rockstar parent company Take-Two, that has hauled both re3 and reVC offline. The DMCA on GitHub claims the project uses copyrighted materials owned by Take-Two, and that this use is "unauthorized and it should be removed immediately". All files have now been removed, seemingly automatically by GitHub.
Rockstar or Take-Two Interactive or both did not hear fans' voices, it is true. But no one can go against DMCA. There are pros & cons. But legally, it can not practically happen.
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