Gundam Evolution's Strange Variable FPS Damage
Did you know that Gun Evo's for whatever reason gives you more bullets to fire the lower your FPS is? at 90 and 120 it's the same, but i personally can't get a stable enough framerate at 120 cause I have a CPU bottleneck when recording.
Zaku II (Ranged) 30fps - 1476 (body) 32 bullets
Zaku II (Ranged) 60fps - 1426 (body) 31 bullets (can sometimes be 1380 damage, flip flops between the two)
Zaku II (Ranged) 90fps - 1380 (body) 30 bullets
Zaku II (Ranged) 120fps - 1380 (body) 30 bullets
Pale Rider 30fps - 1500 (body) 25 bullets
Pale Rider 60/80/120fps - 1440 (body) 24 bullets
Unicorn also gets 1 extra bullet at 30fps. 60/90/120 are all the same.
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