Halls of Torment is a retro-style action roguelike that throws you into cursed dungeons overflowing with enemies. Think Vampire Survivors meets Diablo—but with pixel grit, brutal pacing, and a relentless enemy count that turns every run into a survival story.
You choose from heroes like The Archer, The Swordsman, and more—each with unique strengths and playstyles. You start fragile, upgrade fast, and fight through waves of undead, demons, and dungeon horrors. The game rewards precision, timing, and smart builds. Every run feels different. Every mistake is costly. Every upgrade feels earned.
I like it because it’s pure chaos with clarity. The screen floods with enemies, but you stay focused—dodging, upgrading, and carving a path through the swarm. It’s cinematic in its simplicity. Emotional in its rhythm. And addictive in its challenge.
Whether you’re into roguelikes, bullet hells, or just want a game that respects your reflexes and punishes your panic—Halls of Torment delivers.