Halo Brutality Evolved - The Violent Cartographer

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Halo: Combat Evolved, now with LUDICROUS GIBS! A fun callback to 90s era shooters, but with an extra punch.

Mod Creator: Roxanne

Mod Features

- LUDICROUS GIBS! Bodies splat & gibbles bleed! Most corpses have unique gib sets.
- Other meaty SFX for body falls, blood splats & headshots.
- Additional power weapons avaialble on select missions.
- Rocket Warthogs available on select missions.
- Additional encounters & weapon secrets on select missions.
- Zealots drop usable Energy Swords on death.
- Golden MOAs drop two extra frag grenades when destroyed!
- Spirit dropships can be destroyed by heavy fire! (Usually from a Scoprion tank.)
- Spirit turrets can be destroyed with enough gunfire.
- Some re-works ported from Ruby's Rebalanced, for a more visceral experience.
- Hunters no longer die from a single pistol shot, forcing you to dance with them.
- Sound design for weapons are beefed up, but kept similar to vanilla.
- Additional dialog for Chief when taking major damage.
- Additional dialog for the crewman when dying.
- Alternate Elite English dialog for some units.
- Better dialog for Flood and Sentinels.


Known Bugs

- This campaign requires that you have Halo CE's multiplayer installed along side singleplayer, due to dependencies.
- GRUNT FUNERAL SKULL WILL CRASH YOUR GAME! Enabling this skull will spawn a trillion gibs when a grunt dies. Enough grunts getting gibbed at once will crash the game for sure.
- Enemies that gib may lose their weapon entirely, making it unavailable for pick up.
- The game has a chance of crashing if an enemy tossing a grenade is gibbed before finishing the toss as well as a plasma pistol charge. This is a RARE BUG, and this was only tested in the editing kit's tag test. Make sure you're not playing with the Catch skull.
- Destroying enemy bodies counts as kills, and destroying allied corpses counts as betraying your teammates. Destroy enough marine bodies, and you'll find yourself labeled a traitor. (I call this one a "happy accident", since it does add realism to the mod.)


Other Notes

- This is co-op compatible!
- Most of the previously mentioned bugs above are engine level bugs that I currently can't fix. You can blame Bungie for that (and maybe Gearbox & 343? Idk.)
- Plasma grenade sticks are guaranteed to gib. Bet ya can't stick 'em!
- Some corpses & gibs may disappear faster if there's a number of AI present, which is due to how the engine cleans up & optimizes the game.
- Enable Piñata & Boom skulls for maximum chaotic carnage, though not for the faint of heart.

Credits

- Digsite Team for cut weapons (SMG, HMG).
- Ruby of Blue for some effects, re-balancing & other stats backported.
- Mynameislol for the Energy Sword, Sentinel Beam, and Wraith animations.
- Markel for the Wraith hud.
- Fubih for the Dredwrekz PB2 Spartan Gibs.
- SOI7 for SMG Audio & additional Elite dialog.
- VKMT for the Gravity Rifle.
- InfernoPlus for dual pistols.
- Bungie & 343i for misc sounds.
- Magmacow for gory SFX (from the Gore Megapack on GameBanana).
- Halo Modding Reclaimers Discord & Steam Community for feedback.

Try it yourself here! https://steamcommunity.com/sharedfiles/filedetails/?id=3014096841&searchtext=







Tags:
Halo: The masterchief collection
Halo MCC
Halo
343 Industries
Bungie



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