Halo Wars 2: Streamlining an RTS for consoles (E3 2016)
We chatted with Dan Ayoub, Studio Head of Strategy Games Development at 343 Studios, about making an RTS like Halo Wars 2 work on consoles, the challenges they faced developing the game, and why it took so long to develop a Halo Wars sequel.
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Intro music by Random aka Mega Ran (http://megaran.com)
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