【Hammer & TF2】 Testing light properties deuxieme partie
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Published on ● Video Link: https://www.youtube.com/watch?v=BJTVlBUKAUs
"When using this entity, it may be necessary to turn the brightness value up significantly to achieve visible results. Streetlights, for example, may need brightnesses of 3000-4000." ~Note on light_spot from developer.valvesoftware.com