Haunting Ground Playthrough | Part 19

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Welcome back to Haunting Ground! As always I hope you enjoyed the video, if you want to see more content like this then please consider subscribing.

What is Haunting Ground?

Haunting Ground is a survival horror video game developed and published by Capcom for the PlayStation 2 in 2005. The story follows Fiona Belli, a young woman who wakes up in the dungeon of a castle after being involved in a car accident. She quickly befriends a White Shepherd, Hewie, and begins to explore the castle with his aid to seek a means of escape and unravel the mysteries of it and its inhabitants.

The player controls Fiona as she explores the environment, evades and hides from enemy pursuers, and occasionally fights against the castle's inhabitants. Sometimes Fiona will panic when in danger, in which case she begins to run on her own and the player loses some control. Hewie is a central part to the gameplay, and accompanies Fiona throughout the game.

He can be given orders to explore the environment, attack enemies, and otherwise aid in Fiona's survival. Capcom added the dog mechanic during development thinking retailers and players alike would not enjoy a survival horror title with a lone female protagonist.

Haunting Ground is a survival horror game with similar gameplay elements to Clock Tower 3 (2002). The player controls Fiona Belli directly and gives commands to her canine companion, Hewie. Fiona can run and perform a backstep maneuver, both of which reduce stamina. She can also crouch down to hide from enemy pursuers.

Fiona can kick and tackle enemies as well, but tackling also reduces stamina. Losing too much stamina will result in Fiona becoming exhausted, causing her movements to slow down or possibly stop altogether. Exhaustion can be revived with certain items or with time.

Fiona can interact with the environment by checking items, opening doors, and climbing ladders. The player can utilize hiding spots to evade pursuers. Other areas act as retaliation points that allow Fiona to use her environment to counterattack against her enemy, although some of these locations can only be used once.

Commanding Hewie is an integral part of Haunting Ground's gameplay. At the beginning of the game, he won't be completely friendly and obey all of Fiona's commands. The player has to build a friendship and gain his trust in order to survive the game.

Hewie can be told to sniff out items, check suspicious areas or items, attack an enemy, or called back to Fiona's side. The player can praise Hewie by petting and feeding him, both of which can heal his vitality. Likewise, he can be scolded when he won't listen to commands. He can be told to "stand ready" before attacking, which increases his attack power.

Enemies can hear footsteps and other sounds. When Fiona is in a dangerous situation, she may fall into a panic. During panic mode, visibility gets worse, the menu can't be opened, and she will begin running on her own, tripping and falling into walls. Panic mode will elapse after some time, or certain items can be used to calm her down.

There are glowing orbs called "Luminescents", which will put Fiona in a state of panic and attract enemies to her. If Fiona sustains a significant amount of damage, she will slow down and become unable to backstep. If she receives too much damage she can die.

Damage heals with time or items can be used to bring her vitality back to normal. While some items are used to heal Fiona and Hewie, others are used to damage enemies. Some can be thrown while others are set like traps for the enemy to walk over. Some items are found by searching while others can be crafted in refining rooms.

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