Health, Armor & Magic Resistance Explained - LEAGUE OF LEGENDS GUIDE
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3:14 I forgot to do this part but I really couldn't be bothered to record audio just to say 100 / (100 + x) , so here it is. Armor and MR is calculated with the following formula: 100 / (100 + Armor/MR Value) = % damage taken.
So at 50 its 100 / 150 = 0.6666 which means 66% damage taken, which makes it 33% damage reduction.
At 100 its 100 / 200 = 0.5 = 50% dmg reduction.
0:00 Quick Announcement
0:10 Preamble
1:05 Wards and Traps
2:13 Champions
2:57 Shields
3:07 Armor & MR
3:31 Effective HP
5:41 Outro and begging for Subs
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