Hellblade II Thoughts & SF6 Update Patch Notes Rundown! The Level 1 Podcast Ep. 337: May 22, 2024

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Street Fighter 6
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Duration: 1:19:10
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Welcome to my daily podcast, where I talk gaming news, my schedule and updates on my current projects and playthroughs, Q&A and more! It's a great way to cover tons of topics before I get into my daily gaming streams. Enjoy!

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Thanks to OPBoone for the timestamps
00:00 - - Street Fighter 6 Update
01:13 - ️ - Podcast Introduction and Schedule
02:03 - - Street Fighter 6 Resurgence
03:05 - ️ - Hellblade 2 Gameplay Experience
04:08 - ️ - Hellblade 2 Gameplay Mechanics
05:32 - - Hellblade 2 Story and Design
06:22 - - Hellblade 2 Puzzle and Combat Analysis
08:48 - ️ - Hellblade 2 Combat Strategy
10:19 - - Hellblade 2 Narrative and Progression
11:56 - - Hellblade 2 World and Story Depth
14:32 - - Importance of story in games
15:29 - ️ - Walking simulator criticism
16:36 - - Frustration with plot elements
17:15 - - Overall game evaluation
18:35 - - Upcoming schedule details
19:31 - - Evening plans and character balance discussion
21:56 - ️ - Day off and future plans
23:10 - ️ - PC Indies Marathon voting
24:14 - - Decision on Lethal Company
25:56 - - Preparation for the marathon
27:52 - - Monday Game Dilemma
28:36 - - Multiverses Release
29:34 - - Street Fighter 6 Patch Notes
30:05 - - Input Recognition Adjustments
31:15 - - Potential Impact on Gameplay
33:28 - - Jump Landing Hurt Boxes
35:10 - - Drive Parry and Reversal Changes
36:13 - - Perfect Parry Nerf
36:39 - - Drive Rush Nerf
37:59 - - Drive Reversal Enhancements
39:48 - ️ - Light Attack Scaling
41:25 - - Discussion on Standing Medium Punch Improvement
43:41 - - Analysis of Headbutt and Crouch Input Period Changes
45:31 - - Medium Rolling Attack and Overdrive Rolling Attack Changes
47:03 - ️ - Universal Change to Level One Supers
48:08 - - Blanca's Overall Nerfs and Adjustments
48:29 - - Significant Buffs to Zangief
51:02 - - Zangief's Improved Power Stomps and Clarification on Wheel Kick
52:22 - - Zangief's Adjustments and Overall Viability
53:14 - - Lily's Standing Light Kick and General Improvements
55:10 - - Nerf to Lily's Crouching Heavy Punch
58:04 - - Overdrive Tomahawk Buster Adjustment
58:39 - - Mixed Changes to Level One Super
59:37 - - Changes to Crouching Heavy Kick
01:02:12 - - Honda's Gameplay Style Changes
01:03:49 - - Shoutouts and Community Engagement
01:07:54 - - Two-Hit Sweep Speculation
01:08:43 - - General Q&A and Engagement
01:09:53 - - Gifted Memberships Announcement
01:11:10 - - Akuma Anticipation and Street Fighter Plans
01:11:47 - - Appeal for Support and Engagement
01:13:18 - - Patch Changes and Tournament Season Impact
01:14:13 - - Thoughts on Honda's Gameplay Overhaul
01:15:46 - - Upcoming Game Releases and Expectations
01:16:20 - - Ryu's Significant Changes
01:17:49 - - Preparing to Learn Akuma




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