H.E.R.O. - MSX - Gameplay up to stage 12

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Game:
H.E.R.O. (1984)
Duration: 9:18
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H.E.R.O. for MSX
Gameplay up to stage 12

Game Information from Moby Games

Published by Activision (UK) Limited
Developed by Activision, Inc.
Released 1984
Genre: Action
Perspective: Side view
Visual: Fixed / flip-screen
Gameplay: Arcade, Platform

There is trouble in the mines! Volcanic activity has trapped numerous miners, and it is your job to save them. As Roderick Hero, you need to make your way through the dangerous mineshaft avoiding the dangerous creatures and lava, and find out where the miners are located before you run out of energy. To help on your mission, Roderick Hero has several useful types of equipment. A prop pack will allow you to hover and fly around the mineshaft and (hopefully) avoid the many dangers within. Your helmet features a short-range microlaser beam which can be used to destroy the bats, spiders, snakes, and other creatures you'll encounter in the mines. From time to time, your path through the mine may be blocked by stone or lava walls. You begin each mission with six sticks of dynamite which can be used to destroy these obstacles (be careful you don't blow yourself up, though!). If you run out of dynamite, your laser beam can also be used to destroy the walls, though this will take longer and use up more energy. As the levels progress, the mine shaft will become longer and more maze-like, creatures will more frequently block the path, and lava walls and pools will appear which are dangerous to the touch.

Designed by John Van Ryzin

#MSX #MSX2 #activision #hero #gameplay #quicklook #retro #retrogaming #retrogames #platform #atari2600 #1984 #h.e.r.o.







Tags:
HERO
H.E.R.O.
H.E.R.O
MSX
MSX 2
gameplay
Retrogame
retrogramming



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