Heroes of the West - March 2017 Update Trailer

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Published on ● Video Link: https://www.youtube.com/watch?v=CaxBEwwMw8Y



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Tripwire Interactive and The Heroes of the West team are excited to announce their latest update featuring two new maps and a brand new game feature, Airborne Ammo Resupply Drops!

Owners of Rising Storm/Red Orchestra 2 can grab the mod for free from Steam, just run the launcher at least once to get all new movies for the map loading screens.

Full Update Details
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New Maps:

Reichswald - 9th of Feburary 1945.
This is the very northern tip of the Siegfried line. British forces advance on a heavy german bunker position. While the outnumbered German forces desperately try and hold on. If the Germans fail the British have a clear path into the German mainland.

Hell's Corners - 6th June 1944.
American Airborne forces landed in farmland flooded by the German defenders to make crossing the terrain difficult. This is one of the locations where the flow of water is controlled, The Barquette Locks. Control of the locks mean the allies can start draining the fields.

Airdrop Supplies
On both Hell's Corners and Oosterbeek, Allied commanders can now request a supply drop from a C-47. Using the same markers as artillery these supply drops will contain weapons for players to pick up and use. As well as becoming an ammo resupply point on the map. They are faction specific weapons and generally contain a lot of automatic weaponry.

Game Changes

Fixed Normal/bump map on the G43.
Adjusted MG42 and MG34 hipfiring recoil.
Increased Jeep acceleration and maximum speed. It now performs better in the lower gears.
Fixed the M2HB textures.
Fixed clipping in the commander view of the stug when you looked to the right hand side.
Removed the "Axis/Japanese suppression resistance bonus" from Rising storm which also affected the Germans in HOTW.
Fixed British levelling bonuses meaning they should now be in line with the other HOTW factions in terms of stats.


Map Changes

Oosterbeek
Adjusted Spawn Protection for Axis once A/B are captured
Added some missing Covernodes
Modifed coloring of the environment
Added Ammo Paradrop for Allies

Elsenborn
Modified Allies Spawn Protection for Objective C
Fixed Ground Collision near Objective B Bunker
Added more elevated Firing Positions for US in Final Objective trenches

Foy
Adjusted Lighting and Sky
Adjusted Fog
Added more Cover nodes
Split Intitial Allies Spawn zone into 3
Opened some houses behind A and B
Moved spawn 1 for allies closer to D when E, F, G active
Adjusted G cap zone size for easier entry
Added guardrails to stairways in some buildings
Raised Tickets for both teams significantly
Adjusted german spawns for the early objectives







Tags:
HeroesOfTheWest
RedOrchestra2
FPS
tripwire
RisingStorm
RedOrchestra
WW2



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