Hms Rodney World of Warships British Royal Navy Battleships Wows BB

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World of Warships
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Hms Rodney World of Warships British Royal Navy ww2 Battleships Wows BB coming soon closed test 13.2 devblog 510
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The Rodney is a battleship with a unique layout, in which all three main caliber turrets are concentrated in the bow. This sister ship of the battleship Nelson participated in operations in the Atlantic, Arctic, North and Mediterranean during World War II. HMS Rodney played a significant role in the sinking of the battleship Bismarck in May 1941 and contributed to the success of the Allied landings in Normandy in June 1944.
Joining her sister ship Nelson, Rodney is similarly armed with nine 406mm guns. However, the turrets will traverse slowly and main battery guns have poor accuracy at long range. Supplementing her main battery, Rodney will be equipped with turning torpedoes, as found on the British battleship line. These will have a short reload, very wide launching angles and deal very high damage for the ship tier, but she can launch only one torpedo per side. For her consumables, Rodney will be equipped with fast-reloading Repair Party, while her low base speed may be improved by her Engine Boost.
In combat, Rodney will excel at close quarters combat, preferring to engage her enemies at short range. Similar to Soviet battleships, her dispersion formula will afford improved accuracy at close distances, but will lose performance sharply as the range increases. Thanks to her Engine Boost, Rodney will be able to get into the action fast, while her fast reloading Repair Party allows her to tank significant amounts of enemy fire. It's also worth noting that Rodney will be able to recover an increased portion of both regular and citadel damage. Captains may end up needing this, as her citadel is quite vulnerable to enemy battleship fire.
The model for Rodney is still in development, so for testing purposes, we are using another ship – Duke of Bronte – with settings identical to Rodney.

Ship's parameters
British battleships Rodney and Duke of Bronte, Tier VII

Hit points – 62900. Plating - 26 mm.
Torpedo protection - 19 %.
Main battery - 3x3 406 mm. Firing range - 18.0 km.
Maximum HE shell damage – 5950. HE shell armor penetration - 68 mm. Chance to cause fire – 45%. HE initial velocity - 792 m/s.
Maximum AP shell damage - 12000. AP initial velocity - 788 m/s.
Reload time - 30.0 s. 180 degree turn time - 45.0 s. Maximum dispersion - 247 m. Sigma – 1.80.
Airstrike (DC):
Reload time - 25.0 s. Available flights - 2. Number of Aircraft in Attacking Flight - 1. Maximum range - 9.0 km. Number of Bombs in Payload - 1. Maximum bomb damage - 3400.0.
Torpedo tubes - 2x1 450 mm.
Maximum damage - 29367. Range - 10.0 km. Speed - 67 kt. Reload time - 40 s. Launcher 180 degree turn time – 15.0 s. Torpedo detectability - 1.7 km.
Secondary Armament:
6x2 152.0 mm, range - 5.6 km.
Maximum HE shell damage – 2150. Chance to cause fire – 9%. HE initial velocity - 884 m/s
6x1 120.0 mm, range - 5.6 km.
Maximum HE shell damage – 1700. Chance to cause fire – 8%. HE initial velocity - 749 m/s
AA defense: 1x4 40.0 mm., 41x1 20.0 mm., 5x2 20.0 mm., 2x8 40.0 mm., 6x1 120.0 mm.
AA defense short-range: continuous damage per second - 410, hit probability - 70 %, action zone - 2.0 km;
AA defense mid-range: continuous damage per second - 102, hit probability - 75 %, action zone - 2.5 km;
AA defense long-range: continuous damage per second - 49, hit probability - 75 %, action zone - 5.2 km;
Number of explosions in a salvo - 1, damage within an explosion - 1260, action zone 3.5 - 5.2 km.
Maximum speed - 23.8 kt. Turning circle radius - 760 m. Rudder shift time – 15.3 s. Surface detectability – 14.8 km. Air detectability – 9.9 km. Detectability after firing main guns in smoke – 14.8 km.
Available consumables:

1 slot - Damage Control Party (Duration time 15 s; Reload time 80 s; Equipment is unlimited)

2 slot - Repair Party (Duration time 28 s; HP per second 314.5; Reload time 40 s; Charges 4)

3 slot - Engine Boost (Duration time 120 s; Maximum speed +8%; Reload time 120 s; Charges 3)

All stats are listed without crew and upgrade modifiers. The stats are subject to change during the testing.

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