HoN weapon animation improvements

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Published on ● Video Link: https://www.youtube.com/watch?v=wgMn5i1DDMU



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While the rest of the team is off working on the coding side of the update, I've decided to improve the animations and fix a few errors with some graphics for the normal weapons.

Reminder to all, this may or may out ended up in the 2.0 update and are still subject to change.

List of changes
-Sword has new vertical graphics for the last three frames (both magic and non-magic)
-Fire staff has a push back graphic for the alt-fire
-Unholy grande overhead throw has a new windup graphic
-Unholy grande has a graphic "empty hand" for when the player runs out of ammo
-Pistols alt-fire has new fire graphics
-Spell book has it alt-fire page flip animation speed up'ed
-Scythes main and alt fire few second of "nothing" has been fixed
-Scythes animations for it alt-fire has been improved to show the Scythe rising above the player head then coming down
-Fixed the odd bend in the "ready" Scythe graphic
-Added in graphics for the arrow icons
-Few adjustments to weapons graphics to a line with the previous graphics

Hands of Necromancy:
https://store.steampowered.com/app/1898610/Hands_of_Necromancy/