How Ashes of Creation has Answered My MMORPG Red Flags
Hey guys!
I was privileged with the opportunity to do a Q and A with Steven Sharif and I got to ask a question that could answer my biggest remaining red flag that I have in mmorpgs.
The tl;dr is that a lot of MMORPGs waste your time with the leveling process and then show that they don't value your time by not attempting to make classes viable. Some classes will inherently be stronger or weaker than others, but the big issue with retention is how quickly can a team make adjustments so that the player base's favorite classes remain viable.
A link to @Azuraaaaaaaaa's great ESO monetization video can be found here: • When a Company is Consumed by Greed: ...
A link to @Nyce-Gaming and my interview with Steven Sharif can be found here: • Ashes of Creation Steven Sharif Inter...
Timestamps:
0:00 Introduction
1:50 Pay to Win
2:54 Challenging World Environment
4:04 Cash Shop
7:44 Incentivized PVP
10:15 Balance
17:10 My Question to Steven
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