How Do You Get Players To Avoid Just Following a Waypoint? #gamedev #interview #shacknews

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The wait for the latest chapter of the Dragon Age saga has been an excruciating one for fans. Once it finally arrives in a few weeks, it will pick up right where Inquisition left off. When Electronic Arts and BioWare unveiled Dragon Age: The Veilguard back in June, they revealed a Thedas in peril. The danger looked to be coming from Solas, who sought to use his magic to tear down the Veil between worlds. Thanks to playable character Rook and his companions, Solas' ritual ultimately fails. The aftermath is what players will experience in Dragon Age: The Veilguard. Shacknews recently went hands-on for the first time.

I got to try out several hours of Dragon Age: The Veilguard, starting with the game's prologue. It unfolded just as it did when it was first shown behind closed doors at this year's Summer Game Fest. Those interested in the details can check out our last preview, but to sum things up, Rook and his party was able to find Solas in Minrathous. Solas attempted a ritual to shatter the Veil, but was ultimately stopped. However, the result has unleashed a terrible new threat in the form of two elven gods.

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