How Ghost of Tsushima Cheated Cloth Physics… And Won

Channel:
Subscribers:
69,100
Published on ● Video Link: https://www.youtube.com/watch?v=QAlq9MVvmO4



Ghost of Tsushima
Game:
Duration: 0:00
1,196,756 views
54,364


Ghost of Tsushima doesn’t simulate cloth with physics… it fakes it.
While most AAA games use expensive real-time physics that often glitch out, Sucker Punch took a smarter route. Jin’s robes don’t rely on traditional simulation — they blend pre-animated motion with a dynamic wind system that syncs across trees, grass, and fabric. The result? A scarf that looks better than Batman’s “real” cape.

#GhostOfTsushima #GameDev #ClothPhysics #BatmanArkham #GameDesign #Shorts #GamingExplained #AAAgames #AnimationTricks

💼 Get Jobs/ Internships in Game Development: https://bit.ly/3Lc3FHB
🤼 Meet 9000+ Game Developers on our Discord Community: hhttp://bit.ly/outscal-discord🌍 All About Outscal: hhttps://linktr.ee/outscal________